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WORKING WITH KEYFRAMES
Traditionally a master animator doesnt draw every frame of the animation. The master animator will only draw the key action frames, and a flunky animator would come behind and fill in the frames in-between. If the story called for an animated character to sit down, the master animator might draw two frames, the character standing, and the character sitting. Those two frames are the Keyframes in the animation sequence. When using Flash, youre the master animator. Youll set the keyframes. Flash, your own personal flunky, will fill in the animation between the keyframes.
Understanding KeyframesWhen you play an animation, youll see the playback head moving across the timeline. As the playback head moves itll intersect dots in the different layers. Those dots are keyframes.
Each key frame is a critical point in the animation, where an object begins or ends an action. Among other things, the object could be fading, spinning, moving, or making a sound.
It helps some people to think of keyframes as dots in a game of connect the dots. Traveling through the animation, the movie travels from dot to dot in a specific order.
Inserting KeyframesInserting keyframes is easy. You only need click the frame you want the keyframe to be on, and then stick the keyframe in. After you have the keyframe, you can place or move objects in your movie.
A keyframe will pop in! Notice that the keyframe is now selected on the timeline, and that anything on the screen in Layer 1 is also selected. A hollow rectangle represents the last frame in the animation span.
You just made your first Flash Movie! Later we will set up animations that smoothly move from point to point.
REVIEW STEPS FOR MAKING KEYFRAMES
Experiment with adding keyframes and moving objects.
Removing KeyframesTo remove a keyframe, Right-click the keyframe (Windows) or Control-click (Mac), and choose Remove Frame.
Adding and Removing Frames to an AnimationYou may want to add regular frames to an animation to increase its length, or remove frames to shorten. Regular frames are not keyframes. Regular frames are the frames in-between keyframes.Adding FramesTo add a frame: 1. Right-click
(Windows) or Control-click (Mac) and choose Insert Frame 1. Hit F5
Removing FramesTo Remove a Frame:1. Right-click the keyframe (Windows) or Control-click (Mac), and choose Remove FrameOr 1. Hit SHIFT
+ F5
Moving KeyframesYou can click and drag a keyframe, if youd like. You can also copy and paste keyframes and groups of keyframes. You cant just use regular copy and paste, though. Regular copy and paste copies movie elements in the screen.
You can copy and paste frames by selecting them and clicking: EDIT-> COPY/CUT FRAMES EDIT-> PASTE FRAMES
Labeling KeyframesWhen youve got a whole bunch of keyframes, sometimes its hard to tell which keyframe corresponds to which part of your animation.
To Label a keyframe: 1. Select the keyframe 2. Open
the Frame Panel 3. Type the Frame Label in the Frames palette.
The label will appear above the keyframe.
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